Difference between revisions of "Registers"
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Emacs registers are compartments where you can save text, rectangles, positions, and other things for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once, or many times; once you save a position in a register, you can jump back to that position once, or many times. | Emacs registers are compartments where you can save text, rectangles, positions, and other things for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once, or many times; once you save a position in a register, you can jump back to that position once, or many times. | ||
− | + | == Naming convention == | |
− | + | There are 62 registers, each with a single character for a name: | |
− | |||
− | |||
+ | * from a to z | ||
+ | * from A to Z, different from a to z | ||
+ | * from 0 to 9 | ||
+ | == Functions == | ||
+ | A register can store a position, a piece of text, a rectangle, a number, a window configuration, or a file name, but only one thing at any given time. Whatever you store in a register remains there until you store something else in that register. | ||
+ | == How to use == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 33: | Line 37: | ||
|C-x r w '''r''' | |C-x r w '''r''' | ||
|''restore:'' C-x r j '''r''' | |''restore:'' C-x r j '''r''' | ||
− | |''save all frame's window:'' C-x r f | + | |''save all frame's window:'' C-x r f '''r''' |
|- | |- | ||
|Number | |Number | ||
Line 45: | Line 49: | ||
| | | | ||
|} | |} | ||
+ | * To see what register r contains, use M-x view-register | ||
+ | * To visualize what register r contains with helm you can M-x [https://tuhdo.github.io/helm-intro.html#sec-19 helm-register] | ||
== Bookmark == | == Bookmark == | ||
− | [[ | + | [[Bookmarks]] can be thought as register with a long name and surviving between Emacs session. |
[[Category:Text Editing]] | [[Category:Text Editing]] |
Latest revision as of 19:19, 1 November 2014
Emacs registers are compartments where you can save text, rectangles, positions, and other things for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once, or many times; once you save a position in a register, you can jump back to that position once, or many times.
Naming convention
There are 62 registers, each with a single character for a name:
- from a to z
- from A to Z, different from a to z
- from 0 to 9
Functions
A register can store a position, a piece of text, a rectangle, a number, a window configuration, or a file name, but only one thing at any given time. Whatever you store in a register remains there until you store something else in that register.
How to use
Type | How to save | How to use | Other useful command |
---|---|---|---|
Position | C-x r <SPC> r | jump: C-x r j r | |
Text | C-x r s r | insert: C-x r i r | m-x append-toregister <RET> r; m-x prepend-to-register <RET> r |
Rectangle | C-x r r r | insert: C-x r i r | |
Window Config | C-x r w r | restore: C-x r j r | save all frame's window: C-x r f r |
Number | C-u number C-x r n r | insert: C-x r i r | increment: C-x r + r |
File | (set-register ?z '(fine . name)) | jump: C-x r j r |
- To see what register r contains, use M-x view-register
- To visualize what register r contains with helm you can M-x helm-register
Bookmark
Bookmarks can be thought as register with a long name and surviving between Emacs session.