Registers
Revision as of 20:32, 9 May 2013 by Holocronweaver (talk | contribs) (Reverted edits by 91.210.100.226 (talk) to last revision by Ciaran)
Emacs registers are compartments where you can save text, rectangles, positions, and other things for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once, or many times; once you save a position in a register, you can jump back to that position once, or many times.
Naming convention
There are 62 registers, each with a single character for a name:
- from a to z
- from A to Z, different from a to z
- from 0 to 9
Functions
A register can store a position, a piece of text, a rectangle, a number, a window configuration, or a file name, but only one thing at any given time. Whatever you store in a register remains there until you store something else in that register.
How to use
Type | How to save | How to use | Other useful command |
---|---|---|---|
Position | C-x r <SPC> r | jump: C-x r j r | |
Text | C-x r s r | insert: C-x r i r | m-x append-toregister <RET> r; m-x prepend-to-register <RET> r |
Rectangle | C-x r r r | insert: C-x r i r | |
Window Config | C-x r w r | restore: C-x r j r | save all frame's window: C-x r f r |
Number | C-u number C-x r n r | insert: C-x r i r | increment: C-x r + r |
File | (set-register ?z '(fine . name)) | jump: C-x r j r |
- To see what register r contains, use M-x view-register
Bookmark
Bookmarks can be thought as register with a long name and surviving between Emacs session.