Registers
Emacs registers are compartments where you can save text, rectangles, positions, and other things for later use. Once you save text or a rectangle in a register, you can copy it into the buffer once, or many times; once you save a position in a register, you can jump back to that position once, or many times.
Each register has a name that consists of a single character, which we will denote by r; r can be a letter (such as ‘a’) or a number (such as ‘1’); case matters, so register ‘a’ is not the same as register ‘A’.
A register can store a position, a piece of text, a rectangle, a number, a window configuration, or a file name, but only one thing at any given time. Whatever you store in a register remains there until you store something else in that register. To see what register r contains, use M-x view-register
- Position: Saving positions in registers.
- Text: Saving text in registers.
- Rectangle: Saving rectangles in registers.
- Configurations: Saving window configurations in registers.
- Numbers: Numbers in registers.
- Files: File names in registers.
- Bookmarks: Bookmarks are like registers, but persistent.
Type | How to save | How to use | Other useful command |
---|---|---|---|
Position | C-x r <SPC> r | jump: C-x r j r | |
Text | C-x r s r | insert: C-x r i r | m-x append-toregister <RET> r; m-x prepend-to-register <RET> r |
Rectangle | C-x r r r | C-x r i r | |
Window Config | C-x r w x | restore: C-x r j r | save all frame's window: C-x r f x |
Number | C-u number C-x r n r | insert: C-x r i r | increment: C-x r + r |
File | (set-register ?z '(fine . name)) | jump: C-x r j r |